Alterações

Saltar para a navegação Saltar para a pesquisa
230 bytes adicionados ,  00h43min de 22 de novembro de 2017
→‎Consumo de energia: tradução parcial
Linha 3: Linha 3:  
==Consumo de energia==
 
==Consumo de energia==
 
{{Traduzir}}
 
{{Traduzir}}
Using an upgradeable tool consumes some of the player's daily energy, as reflected in the energy bar. The base consumption is two energy points for each tool use. Consumption decreases as the player gains skills levels, an effect the game describes as "increased proficiency" when it announces a new level has been reached. The farming skill affects the hoe and watering can, foraging affects the axe, and mining affects the pickaxe. At each new level of experience, the energy consumption decreases another 5% from the base amount, so at level 5, consumption is 25% less than the base (down by a quarter), meaning that it is three-quarters of the base amount, or 1.5 energy per tool use. At level 10 it is down by 50% (half), that is, down to the remaining half, or 1 energy per tool use.
     −
*Note: If you calculate the effects of multiple tool uses yourself at various skill levels, you may discover small variances in total energy use from what the game reports. These are due to performing calculations in different orders, and rounding to whole number values at different times.
+
Usar uma ferramente melhorada consome uma determinada quantidade de energia diária do jogador, o que reflete na barra de energia. A base de consumo são 2 pontos de energia para cada ferramenta usada. O consumo de energia diminuiu ao aumentar o nível de habilidades, efeito descrito no jogo como "proficiência aumentada" <--confirmar--> na tela de novo nível alcançado. A habilidade
 +
[[Cultivo|cultivo]] afeta a enxada e o regador, a [[Coleta|coleta]] afeta o machado e a [[Mineração|mineração]] afeta a picareta. Em cada novo nível, a quantidade de energia consumida diminui 5% da quantidade base (dois), logo, no nível 5 o consumo é 25% (5 * 5%) menor do que o consumo base (diminuindo um quarto), isto é, o consumo atual é de três quartos do consumo base, totalizando 1.5 pontos de energia por ferramenta. No nível 10, diminui 50% (metade) do consumo base, logo, diminui 1 ponto de energia por ferramenta usada.
   −
Each tool upgrade also makes the tool more efficient by decreasing the amount of energy required to accomplish a given task, sometimes by increasing the amount of work done by a single tool use. The effects are independent of and additional to the efficiencies provided by skill levels. They are, however, specific to each tool's operation and the boosts that the upgrades give. In fact, if an advanced tool is using the specific operation that is added with the copper upgrade, then that operation receives the same efficiency boost you would get with a copper tool. For that one tool use, an iridium tool is not different from a copper tool. More details may be found in the specific tools articles.
+
*Nota: Se você calcular o efeito de diversas ferramentas que você usa em vários níveis de habilidade irá perceber uma pequena variação no total de energia consumida comparada à quantidade informada pelo jogo. Isto acontece por causa da ordem em que os cálculos são feitos e dos arredondamentos para números inteiros ocorridos em diversos momentos.
 +
 
 +
Cada melhoria das ferramentes as torna mais eficientes ao diminuir a quantidade de energia necessária para completar uma tarefa, às vezes aumentando a quantidade de trabalho feito com apenas um uso da ferramenta.
 +
 
 +
The effects are independent of and additional to the efficiencies provided by skill levels. They are, however, specific to each tool's operation and the boosts that the upgrades give. In fact, if an advanced tool is using the specific operation that is added with the copper upgrade, then that operation receives the same efficiency boost you would get with a copper tool. For that one tool use, an iridium tool is not different from a copper tool. More details may be found in the specific tools articles.
    
While strictly speaking, fishing poles are not upgradeable, but only replaceable with higher-grade tools, it still requires energy to use them. The bamboo pole may be thought of as comparable to a base-grade farm tool, the fiberglass rod as comparable to a steel-grade tool, and the iridium rod to an iridium-grade tool.
 
While strictly speaking, fishing poles are not upgradeable, but only replaceable with higher-grade tools, it still requires energy to use them. The bamboo pole may be thought of as comparable to a base-grade farm tool, the fiberglass rod as comparable to a steel-grade tool, and the iridium rod to an iridium-grade tool.
89

edições

Menu de navegação