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147 bytes adicionados ,  23h34min de 14 de outubro de 2020
Linha 393: Linha 393:  
The next time <code>summer_Sat</code> is chosen, one of the response IDs listed in the <code>$q</code> command will have been given (either 42 or 43).  Therefore, the <code>$q</code> and everything after is scrapped, and dialogue <code>summer_Sat_old</code> is put in its place.  This new dialogue uses the <code>$p</code> command to change Haley's dialogue based on whether or not you gave response ID 43 to any previous question.  If you answered "Snoop around your room," everything before the <code>|</code> will be used, so Haley will now say, "Farming sounds so boring... Hey, you better not be snooping around in my room anymore!"  If response ID 43 has not been given (in this case, you must have given response ID 42, i.e. one of the other three responses to the previous question), everything after the <code>|</code> will be used, so Haley will instead say, "Farming sounds so boring... But I guess it could get you in pretty good shape."
 
The next time <code>summer_Sat</code> is chosen, one of the response IDs listed in the <code>$q</code> command will have been given (either 42 or 43).  Therefore, the <code>$q</code> and everything after is scrapped, and dialogue <code>summer_Sat_old</code> is put in its place.  This new dialogue uses the <code>$p</code> command to change Haley's dialogue based on whether or not you gave response ID 43 to any previous question.  If you answered "Snoop around your room," everything before the <code>|</code> will be used, so Haley will now say, "Farming sounds so boring... Hey, you better not be snooping around in my room anymore!"  If response ID 43 has not been given (in this case, you must have given response ID 42, i.e. one of the other three responses to the previous question), everything after the <code>|</code> will be used, so Haley will instead say, "Farming sounds so boring... But I guess it could get you in pretty good shape."
   −
===Replacer commands===
+
===Comandos substitutos===
Replacer commands will be replaced with the relevant string.
+
Comandos substitutos irão ser substituídos pela string relevante.
    
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
| <tt>@</tt>
 
| <tt>@</tt>
| Farmer's name.<br />''Example: <code>Hi there @!</code>''
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| Nome do Fazendeiro.<br />''Example: <code>Eai @!</code>''
 
|-
 
|-
 
| <tt>%adj</tt>
 
| <tt>%adj</tt>
| Random adjective. (Defined in StringsFromCSFiles.xnb)
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| Adjetivo aleatório. (Definido em StringsFromCSFiles.xnb)
 
|-
 
|-
| <tt>%noun</tt>
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| <tt>%substantivo</tt>
| Random noun. (Defined in StringsFromCSFiles.xnb)
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| Substantivo aleatório. (Definido em StringsFromCSFiles.xnb)
 
|-
 
|-
| <tt>%place</tt>
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| <tt>%lugar</tt>
| Random place name. (Defined in StringsFromCSFiles.xnb)
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| Nome de lugar aleatório. (Definido em StringsFromCSFiles.xnb)
 
|-
 
|-
| <tt>%spouse</tt>
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| <tt>%cônjuge</tt>
| The name of Farmer's spouse.
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| O nome do cônjuge do fazendeiro.
 
|-
 
|-
| <tt>%name</tt>
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| <tt>%nome</tt>
| A randomly-generated name.
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| Um nome gerado aleatoriamente
 
|-
 
|-
| <tt>%firstnameletter</tt>
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| <tt>%PrimeiroNomeCarta</tt>
| The first 2 letters of the Farmer's name. (Example If the famers name was Jack.) "Look! It's spelling something out!, I... ❤, J-A. Wait.. I, ❤, Ja...?)
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| As primeiras 2 cartas no nome do fazendeiro. (Exemplo: Se o nome do Fazendeiro for Jack.) "Olhe! Está soletrando algo!, I... ❤, J-A. Espere.. I, ❤, Ja...?)
 
|-
 
|-
| <tt>%time</tt>
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| <tt>%tempo</tt>
| Current time.
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| Tempo atual.
 
|-
 
|-
| <tt>%band</tt>
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| <tt>%banda</tt>
| The name of Sam and Sebastian's band.
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| O nome da banda de Sam e Sebastian.
 
|-
 
|-
| <tt>%book</tt>
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| <tt>%livro</tt>
| The title of Elliott's book.
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| O título do livro de Elliott.
 
|-
 
|-
 
| <tt>%rival</tt>
 
| <tt>%rival</tt>
| A random first name of the Farmer's gender from StringsFromCSFiles.xnb (keys Utility.cs.5499 through Utility.cs.5560).  Will not match the Farmer's name.
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| Um primeiro nome aleatório do mesmo gênero que o fazendeiro vindo de StringsFromCSFiles.xnb (keys Utility.cs.5499 through Utility.cs.5560).  O nome não irá combinar com o do Fazendeiro.
|-
   
| <tt>%pet</tt>
 
| <tt>%pet</tt>
| The name of Farmer's pet.
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| O nome do pet de estimação do fazendeiro.
 
|-
 
|-
| <tt>%farm</tt>
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| <tt>%fazenda</tt>
| Farm name.
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| Nome da Fazenda.
 
|-
 
|-
| <tt>%favorite</tt>
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| <tt>%favorito</tt>
| The Farmer's favorite thing.
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| Coisa favorita do Fazendeiro.
 
|-
 
|-
| <tt>%kid1</tt>
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| <tt>%criança1</tt>
| The name of Farmer's first child.
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| O nome da primeira criança do Fazendeiro.
 
|-
 
|-
| <tt>%kid2</tt>
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| <tt>%criança2</tt>
| The name of Farmer's second child.
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| O nome da segunda criança do Fazendeiro.
 
|}
 
|}
  
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