Diferenças entre edições de "Regadores"

Fonte: Stardew Valley Wiki
Saltar para a navegação Saltar para a pesquisa
Linha 58: Linha 58:
 
Bonus:  If the amount of water in a can is not enough to cover a fully-charged area, the game will allow the fully-charged operation anyway.
 
Bonus:  If the amount of water in a can is not enough to cover a fully-charged area, the game will allow the fully-charged operation anyway.
  
==Energy Cost==
+
==Custo energético==
:''See [[Skills#Proficiency|Proficiency]]''
+
:''Veja [[Habilidades#Profici.C3.AAncia|Habilidades]]''
  
 
{{NavboxTools}}
 
{{NavboxTools}}

Revisão das 23h19min de 6 de maio de 2018

Robin building.png
“Ainda tenho muito trabalho a fazer”
— Robin

Tradução incompleta

Este artigo ou seção não foi completamente traduzido para o português. Você está convidado a ajudar na sua construção editando-o
Última edição por Xthiago em 2018-05-06 23:19:27.

O regador é uma ferramenta obtida no começo do jogo. É usada para irrigar lavoruas.

Cada cultivo precisa ser irrigado todos os dias até que esteja totalmente crescido (maduro). Um cultivo não maduro que não é irrigado em algum dia não morre, mas também não cresce. Cultivos maduros que produzem multiplas colheitas também exigem irrigação diária.

Crops do not need to be watered on days in which it rains. Crops grown from Winter Seeds do need to be watered each day in Winter, even if it is snowing. Mature crops that produce a single harvest do not need to be watered, they may be left in place until the player wishes to harvest them. (Note that the formation of Giant Crops requires daily watering of mature plants.)

Tip: Using Retaining Soil fertilizer may allow a crop to stay watered for extra days.

The Watering Can may be upgraded at the Blacksmith. The cost and resource requirements for each upgrade are shown in the table below. To water more than one tile at a time, hold left-click to "charge" an upgraded Watering Can, then release it to water an area.

Grades of Watering Can

Image Name Cost Ingredients Improvements
Watering Can.png
Watering Can Starter Tool Has a total water capacity of 40 charges before it has to be refilled.
Copper Watering Can.png
Copper Watering Can data-sort-value="2000">Gold.png2 000 ouros Copper Bar.png Barra de cobre (5) Capacity increased to 55 charges.

Increases maximum area of effect to 3 tiles in a straight line.

Steel Watering Can.png
Steel Watering Can data-sort-value="5000">Gold.png5 000 ouros Iron Bar.png Barra de ferro (5) Capacity increased to 70 charges.

Increases maximum area of effect to 5 tiles in a straight line.

Gold Watering Can.png
Gold Watering Can data-sort-value="10000">Gold.png10 000 ouros Gold Bar.png Barra de ouro (5) Capacity increased to 85 charges.

Increases maximum area of effect to a 3x3 area (9 corresponding tiles).

Iridium Watering Can.png
Iridium Watering Can data-sort-value="25000">Gold.png25 000 ouros Iridium Bar.png Barra de irídio (5) Capacity increased to 100 charges.

Increases maximum area of effect to a 6x3 area (18 corresponding tiles).

Upgrades and Water Consumption

The starter Watering Can waters one tile and uses one unit of water. A fully-charged Copper Watering Can uses 2 units of water and waters 3 tiles. A fully-charged Steel Watering Can uses 3 units of water, Gold uses 4, and Iridium uses 5 units of water.

Bonus: If the amount of water in a can is not enough to cover a fully-charged area, the game will allow the fully-charged operation anyway.

Custo energético

Veja Habilidades