Diferenças entre edições de "Histórico de Versões Móveis"

Fonte: Stardew Valley Wiki
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(→‎1.0: correct link)
(update to match English wiki)
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{{TOC right|noautonum}}
 
{{TOC right|noautonum}}
  
==1.17==
+
==Android==
Stardew Valley 1.17 for iOS was released on 20 December 2018.
+
[https://www.stardewvalley.net/android-version-coming-soon/ Coming soon].
  
; Bug fixes
+
==iOS==
 +
===1.17===
 +
: Stardew Valley 1.17 for iOS was released on 20 December 2018.
  
:* Fixed fly swarms in mines and [[Pântano da bruxa]].
+
:; Bug fixes
  
==1.16==
+
::* Fixed fly swarms in mines and [[Pântano da bruxa]].
Stardew Valley 1.16 for iOS was released on 19 December 2018.
 
  
; Changes
+
===1.16===
 +
: Stardew Valley 1.16 for iOS was released on 19 December 2018.
  
:* Improved virtual joystick controls for slingshot.
+
:; Changes
  
; Bug fixes
+
::* Improved virtual joystick controls for slingshot.
  
:* Fixed Pam and Penny sometimes disappearing.
+
:; Bug fixes
:* Fixed various issues.
 
  
==1.15==
+
::* Fixed Pam and Penny sometimes disappearing.
Stardew Valley 1.15 for iOS was released on 15 December 2018.
+
::* Fixed various issues.
  
; Changes
+
===1.15===
 +
: Stardew Valley 1.15 for iOS was released on 15 December 2018.
  
:* Minor cosmetic updates.
+
:; Changes
  
; Bug fixes
+
::* Minor cosmetic updates.
  
:* Fixed [[O jogador#Notas|item spawn codes]] allowed in character names.
+
:; Bug fixes
:* Fixed characters stuck in scenery after backup restore.
 
:* Fixed Shane and Maru work uniform animation issues after backup restore.
 
:* General stability improvements.
 
  
==1.14==
+
::* Fixed [[O jogador#Notas|item spawn codes]] allowed in character names.
Stardew Valley 1.14 for iOS was released on 9 December 2018.
+
::* Fixed characters stuck in scenery after backup restore.
 +
::* Fixed Shane and Maru work uniform animation issues after backup restore.
 +
::* General stability improvements.
  
; Bug fixes
+
===1.14===
 +
: Stardew Valley 1.14 for iOS was released on 9 December 2018.
  
:* Fixed fishing and planting bugs in 1.13.
+
:; Bug fixes
  
==1.13==
+
::* Fixed fishing and planting bugs in 1.13.
Stardew Valley 1.13 for iOS was released on 7 December 2018.
 
  
; Bug fixes
+
===1.13===
 +
: Stardew Valley 1.13 for iOS was released on 7 December 2018.
  
:* Fixed green slimes occasionally causing issues.
+
:; Bug fixes
:* Fixed other minor issues.
 
  
==1.12==
+
::* Fixed green slimes occasionally causing issues.
Stardew Valley 1.12 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-34#post-3319338 released on 6 December 2018].
+
::* Fixed other minor issues.
  
; Bug fixes
+
===1.12===
 +
: Stardew Valley 1.12 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-34#post-3319338 released on 6 December 2018].
  
:* Fixed crashes in very specific cases.
+
:; Bug fixes
:* Improved error logging.
 
  
==1.11==
+
::* Fixed crashes in very specific cases.
Stardew Valley 1.11 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-33#post-3319301 released on 6 December 2018].
+
::* Improved error logging.
  
; Changes
+
===1.11===
 +
: Stardew Valley 1.11 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-33#post-3319301 released on 6 December 2018].
  
:* Added backup save button in options menu, to save anytime (see [[:en:Mobile Saves]]).
+
:; Changes
:* Improved auto-attack.
 
:* Improved error logging (now sends crash details to developers automatically).
 
  
; Bug fixes
+
::* Added backup save button in options menu, to save anytime (see [[:en:Mobile Saves]]).
 +
::* Improved auto-attack.
 +
::* Improved error logging (now sends crash details to developers automatically).
  
:* Fixed buildings disappearing on move.
+
:; Bug fixes
:* Fixed settings not correctly restored on restart.
 
:* Fixed crab pots on diagonal angles not accessible.
 
:* Fixed NPCs sometimes appearing stuck in scenery.
 
:* Fixed player restoring to slightly wrong place on water farm lowest bridge.
 
:* Fixed toolbar-related crash.
 
:* Fixed other issues.
 
  
==1.10==
+
::* Fixed buildings disappearing on move.
Stardew Valley 1.10 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-31#post-3318399 released on 29 November 2018].
+
::* Fixed settings not correctly restored on restart.
 +
::* Fixed crab pots on diagonal angles not accessible.
 +
::* Fixed NPCs sometimes appearing stuck in scenery.
 +
::* Fixed player restoring to slightly wrong place on water farm lowest bridge.
 +
::* Fixed toolbar-related crash.
 +
::* Fixed other issues.
  
; Changes
+
===1.10===
 +
: Stardew Valley 1.10 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-31#post-3318399 released on 29 November 2018].
  
:* Added button in options to swap to the previous save file (and back again).
+
:; Changes
  
; Bug fixes
+
::* Added button in options to swap to the previous save file (and back again).
  
:* Fixed not adapting for notch on newer iPhone models.
+
:; Bug fixes
:* Fixed text formatting on the Geode and Customize menus.
 
  
==1.09==
+
::* Fixed not adapting for notch on newer iPhone models.
Stardew Valley 1.09 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-29#post-3317854 released on 25 November 2018].
+
::* Fixed text formatting on the Geode and Customize menus.
  
; Changes
+
===1.09===
 +
: Stardew Valley 1.09 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-29#post-3317854 released on 25 November 2018].
  
:* Added option to restore or ignore auto-save on restart (for players stuck after a save gets corrupted).
+
:; Changes
  
; Bug fixes
+
::* Added option to restore or ignore auto-save on restart (for players stuck after a save gets corrupted).
  
:* Fixed auto-save only happening when you quit the game.
+
:; Bug fixes
:* Fixed horse unable to leave farm.
 
:* Fixed support for full-screen resolution on newer iPads.
 
  
==1.08==
+
::* Fixed auto-save only happening when you quit the game.
Stardew Valley 1.08 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-27#post-3317602 released on 23 November 2018].
+
::* Fixed horse unable to leave farm.
 +
::* Fixed support for full-screen resolution on newer iPads.
  
; Changes
+
===1.08===
 +
: Stardew Valley 1.08 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-27#post-3317602 released on 23 November 2018].
  
:* Re-enabled auto-save when changing location.
+
:; Changes
  
; Bug fixes
+
::* Re-enabled auto-save when changing location.
  
:* Fixed issue preventing recovery from save errors.
+
:; Bug fixes
:* Fixed issue where a building could be deleted during move.
 
:* Other stability improvements.
 
  
==1.07==
+
::* Fixed issue preventing recovery from save errors.
Stardew Valley 1.07 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-24#post-3316659 released on 17 November 2018].
+
::* Fixed issue where a building could be deleted during move.
 +
::* Other stability improvements.
  
; Bug fixes
+
===1.07===
 +
: Stardew Valley 1.07 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-24#post-3316659 released on 17 November 2018].
  
:* Fixed issues opening/closing gates.
+
:; Bug fixes
  
==1.06==
+
::* Fixed issues opening/closing gates.
Stardew Valley 1.06 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-20#post-3316401 released on 15 November 2018].
 
  
; Changes
+
===1.06===
 +
: Stardew Valley 1.06 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-20#post-3316401 released on 15 November 2018].
  
:* Game now only auto-saves on exit.
+
:; Changes
  
; Bug Fixes
+
::* Game now only auto-saves on exit.
  
:* Fixed auto-save issues.
+
:; Bug Fixes
:* Fixed crash when coming upstairs from cellar.
 
:* Fixed crash when exiting menu using MFI controller.
 
:* Fixed backup save resetting horse and deleting its hat.
 
:* Fixed crash at community center.
 
:* Fixed freezing on night before wedding event.
 
:* Fixed fishing UI scale, position, and overlapping.
 
:* Fixed bundle text displayed in English for all languages.
 
:* Fixed crash at beginning of winter.
 
:* Fixed freezing when starting year 3.
 
:* Fixed crash after interacting with Marnie.
 
:* Fixed crash when placing a chicken then exiting placement.
 
:* Fixed crash when chopping trees inside greenhouse.
 
:* Fixed forage berries refreshing when closing app and re-opening.
 
:* Fixed players becoming stuck while in auto attack.
 
:* Fixed controls locked after mine cutscene.
 
:* Fixed joypad buttons not displayed during festival.
 
  
==1.05==
+
::* Fixed auto-save issues.
Stardew Valley 1.05 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-15#post-3316016 released on 14 November 2018].
+
::* Fixed crash when coming upstairs from cellar.
 +
::* Fixed crash when exiting menu using MFI controller.
 +
::* Fixed backup save resetting horse and deleting its hat.
 +
::* Fixed crash at community center.
 +
::* Fixed freezing on night before wedding event.
 +
::* Fixed fishing UI scale, position, and overlapping.
 +
::* Fixed bundle text displayed in English for all languages.
 +
::* Fixed crash at beginning of winter.
 +
::* Fixed freezing when starting year 3.
 +
::* Fixed crash after interacting with Marnie.
 +
::* Fixed crash when placing a chicken then exiting placement.
 +
::* Fixed crash when chopping trees inside greenhouse.
 +
::* Fixed forage berries refreshing when closing app and re-opening.
 +
::* Fixed players becoming stuck while in auto attack.
 +
::* Fixed controls locked after mine cutscene.
 +
::* Fixed joypad buttons not displayed during festival.
  
; Bug fixes
+
===1.05===
 +
: Stardew Valley 1.05 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-15#post-3316016 released on 14 November 2018].
  
:* Fixed crash when interacting with silo.
+
:; Bug fixes
:* Fixed missing slider bar in fishing UI.
 
  
==1.04==
+
::* Fixed crash when interacting with silo.
Stardew Valley 1.04 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-13#post-3315876 released on 13 November 2018].
+
::* Fixed missing slider bar in fishing UI.
  
; Changes
+
===1.04===
 +
: Stardew Valley 1.04 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-13#post-3315876 released on 13 November 2018].
  
:* New control system options and improvements (see [[Controles móveis]]):
+
:; Changes
 +
 
 +
::* New control system options and improvements (see [[Controles móveis]]):
 
:** Added virtual joystick and invisible joystick options.
 
:** Added virtual joystick and invisible joystick options.
 
:** Added action / attack button option.
 
:** Added action / attack button option.
 
:** Auto-attack targeting improved to always face the nearest foe, and make it easier to flee from monsters.
 
:** Auto-attack targeting improved to always face the nearest foe, and make it easier to flee from monsters.
 
:** Joypad adjuster tool - complete customization of your onscreen controls.
 
:** Joypad adjuster tool - complete customization of your onscreen controls.
:* Added MFi controller support.
+
::* Added MFi controller support.
:* You can now slide toolbar up and down to access whole inventory.
+
::* You can now slide toolbar up and down to access whole inventory.
:* Game now auto-saves so you can continue where you left off, even if you app is killed or unloaded (except during festivals/cutscenes). Note that only end-of-day saves can be loaded on other platforms.
+
::* Game now auto-saves so you can continue where you left off, even if you app is killed or unloaded (except during festivals/cutscenes). Note that only end-of-day saves can be loaded on other platforms.
:* Game now saves an optional backup when you exit an area.
+
::* Game now saves an optional backup when you exit an area.
:* Added option to increase the size of numbers in UI.
+
::* Added option to increase the size of numbers in UI.
  
; Bug fixes
+
:; Bug fixes
  
:* Fixed crash when using ladder in the mines.
+
::* Fixed crash when using ladder in the mines.
:* Fixed crash during night market after collecting a pearl.
+
::* Fixed crash during night market after collecting a pearl.
:* Fixed casino currency bar hidden by UI.
+
::* Fixed casino currency bar hidden by UI.
:* Fixed monsters appearing during day on wilderness farm.
+
::* Fixed monsters appearing during day on wilderness farm.
:* Fixed player-constructed shipping bins not always accessible.
+
::* Fixed player-constructed shipping bins not always accessible.
:* Fixed other minor issues.
+
::* Fixed other minor issues.
  
==1.03==
+
===1.03===
Stardew Valley 1.03 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-8#post-3314121 released on 30 October 2018].
+
: Stardew Valley 1.03 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-8#post-3314121 released on 30 October 2018].
  
; Changes
+
:; Changes
  
:* Can now tap/hold to move/cast fishing rod.
+
::* Can now tap/hold to move/cast fishing rod.
  
; Bug fixes
+
:; Bug fixes
  
:* Fixed pantry bundle not opening when tapped.
+
::* Fixed pantry bundle not opening when tapped.
:* Fixed iPhone XR resolution issue.
+
::* Fixed iPhone XR resolution issue.
:* Fixed spring onion event incorrectly positioned.
+
::* Fixed spring onion event incorrectly positioned.
:* Fixed magnetic ring removal causing difficulty collecting items.
+
::* Fixed magnetic ring removal causing difficulty collecting items.
:* Fixed crash inside mines.
+
::* Fixed crash inside mines.
  
==1.02==
+
===1.02===
Stardew Valley 1.02 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-5#post-3313487 released on 26 October 2018].
+
: Stardew Valley 1.02 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-5#post-3313487 released on 26 October 2018].
  
; Changes
+
:; Changes
  
:* Can now play audio (e.g. music or podcasts) in the background.
+
::* Can now play audio (e.g. music or podcasts) in the background.
:* Tap and hold movement now lets you exit the side of the screen.
+
::* Tap and hold movement now lets you exit the side of the screen.
:* Added left/right orientations on iPhone.
+
::* Added left/right orientations on iPhone.
:* Added vibration support when fishing on supported devices (enable via options page).
+
::* Added vibration support when fishing on supported devices (enable via options page).
:* Made mounting/dismounting the horse easier.
+
::* Made mounting/dismounting the horse easier.
  
; Bug fixes
+
:; Bug fixes
  
:* Fixed potential crash when upgrading buildings.
+
::* Fixed potential crash when upgrading buildings.
:* Fixed potential crash when starting combat in a save imported from PC.
+
::* Fixed potential crash when starting combat in a save imported from PC.
:* Fixed potential crash when when opening the quest journal in a save imported from PC.
+
::* Fixed potential crash when when opening the quest journal in a save imported from PC.
  
==1.01==
+
===1.01===
Stardew Valley 1.01 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-3#post-3313346 released on 25 October 2018].
+
: Stardew Valley 1.01 for iOS was [https://community.playstarbound.com/threads/stardew-valley-mobile-known-issues-and-fixes.149599/page-3#post-3313346 released on 25 October 2018].
  
; Bug fixes
+
:; Bug fixes
  
:* Fixed blacksmith menu not exiting properly.
+
::* Fixed blacksmith menu not exiting properly.
:* Fixed players not able to hold to chop hardwood stumps and the [[Bosque Secreto]] log.
+
::* Fixed players not able to hold to chop hardwood stumps and the [[Bosque Secreto]] log.
:* Fixed virtual joystick conflicting with hold to move when auto-attack is off.
+
::* Fixed virtual joystick conflicting with hold to move when auto-attack is off.
:* Fixed bug where the left two tiles on a barn door would open it, but the right two would not.
+
::* Fixed bug where the left two tiles on a barn door would open it, but the right two would not.
:* Fixed other attack joystick bugs.
+
::* Fixed other attack joystick bugs.
  
==1.0==
+
===1.0===
Stardew Valley 1.0 for iOS was [https://stardewvalley.net/stardew-valley-coming-to-mobile/ released on 24 October 2018].
+
: Stardew Valley 1.0 for iOS was [https://stardewvalley.net/stardew-valley-coming-to-mobile/ released on 24 October 2018].
  
; Changes
+
:; Changes
  
:* Initial release, with all single-player content up to {{version|1.3.28|computer version 1.3.28}} (except multiplayer).
+
::* Initial release, with all single-player content up to {{version|1.3.28|computer version 1.3.28}} (except multiplayer).
:* Rebuilt for touch-screen gameplay (new UI, menu systems, and controls).
+
::* Rebuilt for touch-screen gameplay (new UI, menu systems, and controls).
:* Added support for iPhone and iPad.
+
::* Added support for iPhone and iPad.
  
 
[[Category:Conteúdo]]
 
[[Category:Conteúdo]]
  
 
[[en:Mobile Version History]]
 
[[en:Mobile Version History]]

Revisão das 18h27min de 14 de fevereiro de 2019

Robin building.png
“Ainda tenho muito trabalho a fazer”
— Robin

Tradução incompleta

Este artigo ou seção não foi completamente traduzido para o português. Você está convidado a ajudar na sua construção editando-o
Última edição por Pathoschild em 2019-02-14 18:27:42.

Stardew Valley was originally released on 26 February 2016 for Windows PC. The mobile version of the game was announced on 10 October 2018 and released to the iOS app store on 24 October 2018. Android support is in late development, but has no release date yet.

For a detailed breakdown of changes specific to the computer version of the game, see Histórico de Versões.
For a detailed breakdown of changes specific to the console version of the game, see Histórico de Versões de Console.
For instructions on how to transfer saved games from PC to iOS, see Jogos salvos.

Android

Coming soon.

iOS

1.17

Stardew Valley 1.17 for iOS was released on 20 December 2018.
Bug fixes

1.16

Stardew Valley 1.16 for iOS was released on 19 December 2018.
Changes
  • Improved virtual joystick controls for slingshot.
Bug fixes
  • Fixed Pam and Penny sometimes disappearing.
  • Fixed various issues.

1.15

Stardew Valley 1.15 for iOS was released on 15 December 2018.
Changes
  • Minor cosmetic updates.
Bug fixes
  • Fixed item spawn codes allowed in character names.
  • Fixed characters stuck in scenery after backup restore.
  • Fixed Shane and Maru work uniform animation issues after backup restore.
  • General stability improvements.

1.14

Stardew Valley 1.14 for iOS was released on 9 December 2018.
Bug fixes
  • Fixed fishing and planting bugs in 1.13.

1.13

Stardew Valley 1.13 for iOS was released on 7 December 2018.
Bug fixes
  • Fixed green slimes occasionally causing issues.
  • Fixed other minor issues.

1.12

Stardew Valley 1.12 for iOS was released on 6 December 2018.
Bug fixes
  • Fixed crashes in very specific cases.
  • Improved error logging.

1.11

Stardew Valley 1.11 for iOS was released on 6 December 2018.
Changes
  • Added backup save button in options menu, to save anytime (see en:Mobile Saves).
  • Improved auto-attack.
  • Improved error logging (now sends crash details to developers automatically).
Bug fixes
  • Fixed buildings disappearing on move.
  • Fixed settings not correctly restored on restart.
  • Fixed crab pots on diagonal angles not accessible.
  • Fixed NPCs sometimes appearing stuck in scenery.
  • Fixed player restoring to slightly wrong place on water farm lowest bridge.
  • Fixed toolbar-related crash.
  • Fixed other issues.

1.10

Stardew Valley 1.10 for iOS was released on 29 November 2018.
Changes
  • Added button in options to swap to the previous save file (and back again).
Bug fixes
  • Fixed not adapting for notch on newer iPhone models.
  • Fixed text formatting on the Geode and Customize menus.

1.09

Stardew Valley 1.09 for iOS was released on 25 November 2018.
Changes
  • Added option to restore or ignore auto-save on restart (for players stuck after a save gets corrupted).
Bug fixes
  • Fixed auto-save only happening when you quit the game.
  • Fixed horse unable to leave farm.
  • Fixed support for full-screen resolution on newer iPads.

1.08

Stardew Valley 1.08 for iOS was released on 23 November 2018.
Changes
  • Re-enabled auto-save when changing location.
Bug fixes
  • Fixed issue preventing recovery from save errors.
  • Fixed issue where a building could be deleted during move.
  • Other stability improvements.

1.07

Stardew Valley 1.07 for iOS was released on 17 November 2018.
Bug fixes
  • Fixed issues opening/closing gates.

1.06

Stardew Valley 1.06 for iOS was released on 15 November 2018.
Changes
  • Game now only auto-saves on exit.
Bug Fixes
  • Fixed auto-save issues.
  • Fixed crash when coming upstairs from cellar.
  • Fixed crash when exiting menu using MFI controller.
  • Fixed backup save resetting horse and deleting its hat.
  • Fixed crash at community center.
  • Fixed freezing on night before wedding event.
  • Fixed fishing UI scale, position, and overlapping.
  • Fixed bundle text displayed in English for all languages.
  • Fixed crash at beginning of winter.
  • Fixed freezing when starting year 3.
  • Fixed crash after interacting with Marnie.
  • Fixed crash when placing a chicken then exiting placement.
  • Fixed crash when chopping trees inside greenhouse.
  • Fixed forage berries refreshing when closing app and re-opening.
  • Fixed players becoming stuck while in auto attack.
  • Fixed controls locked after mine cutscene.
  • Fixed joypad buttons not displayed during festival.

1.05

Stardew Valley 1.05 for iOS was released on 14 November 2018.
Bug fixes
  • Fixed crash when interacting with silo.
  • Fixed missing slider bar in fishing UI.

1.04

Stardew Valley 1.04 for iOS was released on 13 November 2018.
Changes
    • Added virtual joystick and invisible joystick options.
    • Added action / attack button option.
    • Auto-attack targeting improved to always face the nearest foe, and make it easier to flee from monsters.
    • Joypad adjuster tool - complete customization of your onscreen controls.
  • Added MFi controller support.
  • You can now slide toolbar up and down to access whole inventory.
  • Game now auto-saves so you can continue where you left off, even if you app is killed or unloaded (except during festivals/cutscenes). Note that only end-of-day saves can be loaded on other platforms.
  • Game now saves an optional backup when you exit an area.
  • Added option to increase the size of numbers in UI.
Bug fixes
  • Fixed crash when using ladder in the mines.
  • Fixed crash during night market after collecting a pearl.
  • Fixed casino currency bar hidden by UI.
  • Fixed monsters appearing during day on wilderness farm.
  • Fixed player-constructed shipping bins not always accessible.
  • Fixed other minor issues.

1.03

Stardew Valley 1.03 for iOS was released on 30 October 2018.
Changes
  • Can now tap/hold to move/cast fishing rod.
Bug fixes
  • Fixed pantry bundle not opening when tapped.
  • Fixed iPhone XR resolution issue.
  • Fixed spring onion event incorrectly positioned.
  • Fixed magnetic ring removal causing difficulty collecting items.
  • Fixed crash inside mines.

1.02

Stardew Valley 1.02 for iOS was released on 26 October 2018.
Changes
  • Can now play audio (e.g. music or podcasts) in the background.
  • Tap and hold movement now lets you exit the side of the screen.
  • Added left/right orientations on iPhone.
  • Added vibration support when fishing on supported devices (enable via options page).
  • Made mounting/dismounting the horse easier.
Bug fixes
  • Fixed potential crash when upgrading buildings.
  • Fixed potential crash when starting combat in a save imported from PC.
  • Fixed potential crash when when opening the quest journal in a save imported from PC.

1.01

Stardew Valley 1.01 for iOS was released on 25 October 2018.
Bug fixes
  • Fixed blacksmith menu not exiting properly.
  • Fixed players not able to hold to chop hardwood stumps and the Bosque Secreto log.
  • Fixed virtual joystick conflicting with hold to move when auto-attack is off.
  • Fixed bug where the left two tiles on a barn door would open it, but the right two would not.
  • Fixed other attack joystick bugs.

1.0

Stardew Valley 1.0 for iOS was released on 24 October 2018.
Changes
  • Initial release, with all single-player content up to computer version 1.3.28 (except multiplayer).
  • Rebuilt for touch-screen gameplay (new UI, menu systems, and controls).
  • Added support for iPhone and iPad.